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Defenetly too hard in my opinion but i like the polished art and the gameboy mecanic but i didnt first understand how to use it so a controls menu would be really helpfull

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But difficult to play compared with an actual handheld. Yet I like the game, like themewise I don't really see it. All with all good game :)

I have the same opinion.

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I like the art a lot! A bit clunky to play without a Arduboy, but enjoyable nevertheless. I also don't really see how the theme is implemented (besides just less enemies = more points). Awsome job! 

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Keyboard controls, for those of us struggling the play with the mouse:

  • arrow keys (movement)
  • x (a button - attack/menu)
  • z (b button - menu control)
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Very unique idea. I like it.

Thanks for the feedback! Glad to hear that you liked it

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Cool idea! 1-bit makes it even nicer. Attacking only in one direction makes it little bit hard though. Also when you restart the level everyone stays at the previous position i guess. Other than that very cool consept.:)

Thanks for the feedback) I’ll think about how to improve architecture and I glad to hear that you liked some parts of the game.

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NICE I LIKE IT

Thanks for the feedback! Glad to hear that you liked it

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Nice man... Really cool. If you had add an high score system this would even be more greater.

Glad that you liked this game. After a loss, the high score system appears, but so far, with each new start, the old value is erased.

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Really cool game. Completely 1-bit and written in C++!!! I find that the game is somewhat reminiscent of old gameboys. Good job!

glad you liked it!